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Language: C
Constraints: Not allowed to use external libraries except FMOD. Graphics were done in ASCII.
Time to complete: 4 months.
Team size: 5
My contributions:
Mechanics: Coded multiplayer mechanics including player turns, player actions, controls, and game mechanics including area of effect abilities, character movement, damage over time, character death, and character leveling.
Producer: Acted as scrum master managing team sprints, distributing work load and helping the team understand tasks with relation to goals and deadlines. Managed personnel and dealt with strong personalities. Shipped the game on target and with the features we had targeted.
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